Sunday, December 30, 2012

Year's end

Little early but might as well post now! First something new to set the year off right,
An Art Nouveau (specifically Mucha) inspired illustration that I'll be submitting to Threadless for consideration. I'll post again once I submit and would appreciate any votes my few followers might be willing to provide (nudgenudgewinkwink).

Aaannnddd a compilation of my favourites from the year:









Tuesday, December 11, 2012

Ninja mage

More from the design challenges, 'mage' was this one's theme. Stayed away from the typical robes and went with dolman sleeves and drop-crotch pants. I intended for this to be pure silhouette but it ended up a lot more detailed; also intended for a more complex layering of clothing but the pose made that a bit difficult.

Thursday, December 06, 2012

Yzma

Another design challenge, redesign a famous movie or tv character. I chose Yzma from Disney's The Emperor's New Groove. In her original incarnation she looks far more like a flapper than an Incan witch/advisor. She had next to no common design elements with her fellow cast members and pretty much stuck out like a sore thumb despite being awesome.
Kept the colours and headdress (too iconic) and made her overall look fit in more with everyone else. Transitioned her gaudiness into more gold and accessories - it always seemed weird that someone so power hungry wouldn't be decked in gold. For the record, those spindly hands will haunt me for quite some time. The rest of the style wasn't too hard to emulate, but the hands!

Wednesday, November 28, 2012

More design challenge sketches


 Sketches for "leather" and "suits" challenges, both of which I'd like to return to. Still can't decide if the plant/deer man should have little breeches or not. I kind of like him all fuzzy.

Mini-illustration for "shorts". The original sketch was horrible so I redid her in photoshop with a new colouring style that I felt suited her design. Not something I'm totally comfortable with, but I'd like to work with it some more in the future.

Wednesday, November 14, 2012

Future sketches


Doing a 30 day challenge over on my tumblr that focuses on costume/character design. I liked this sketch so I thought I'd post it here as well. This is from day 2.
Basically I wanted to create a simple, feasible design style which revolved around major environmental changes. Thus, breathing masks, heavy duty goggles, and almost completely covered bodies (skin-tight body suits with light layers over top).

Friday, November 09, 2012

Thursday, November 01, 2012

Redesign

Redesign of something old which I'm still kind of iffy on. Basically only kept the pants from the original design and redid everything else. Definitely some heavy Mass Effect influences (seeing as how it's been the life blood of my household lately). Tried new things with the lighting which I'm liking.